AI Insights · Timothy · July 2023
Top 5 2D Realistic Games Performance in Turkey, Q2 2023
Explore the performance trends of the top 5 2D realistic games in Turkey during Q2 2023, including weekly downloads, revenue, and active user metrics.
During the second quarter of 2023, the top 5 2D realistic games in Turkey exhibited varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly metrics for these popular games.
101 YüzBir Okey Plus saw a notable decline in weekly revenue, which started at around $282K at the end of March and decreased to approximately $175K by the end of June. The game's weekly downloads also decreased from 229K to 106K over the quarter. Active users showed a similar trend, with numbers dropping from around 3.4M at the start of the quarter to 3.1M by the end of June.
101 Okey Yalla - Live & Voice experienced fluctuations in weekly revenue, peaking at around $94K in early April and settling at approximately $71K by the end of June. Downloads for the game saw a significant spike, starting at 50K at the end of March and reaching 76K by the last week of June. Active user numbers remained relatively stable, ending the quarter at around 187K.
Dream League Soccer 2024 maintained steady revenue, with weekly earnings hovering between $21K and $28K throughout the quarter. The game’s downloads increased from 51K in late March to 58K by the end of June. Active users for the game saw a consistent rise, growing from approximately 1.4M to 1.8M over the same period.
8 Ball Pool™ experienced a slight dip in weekly revenue, starting at $17K and ending at $15K by the end of June. Weekly downloads fluctuated, initially at 77K and ending at around 54K. Active users showed a slight increase towards the end of the quarter, rising from approximately 841K to 778K.
101 Okey VIP saw a gradual decline in weekly revenue, starting at $49K and dropping to around $33K by the end of June. Downloads for the game varied, peaking at 58K in early June before falling to 38K by the end of the month. Active users decreased from approximately 225K to 194K over the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.